Module 1 · Poses
- Draw a strong idle pose
- Draw the extreme of an attack or jump
- Keep the silhouette readable
- Match the proportions across poses

€127.00
Animate characters that read at gameplay speed. Covers poses, cycles, attacks, and handoff to an engine.
Animate characters that read at gameplay speed. Covers poses, cycles, attacks, and handoff to an engine. Across about 15 hours you will draw a strong idle pose, build a walk or run that loops, separate windup, hit, and recovery, and name clips the way the project expects.
Intermediate · 15 hours · Art