Module 1 · Silhouette
- Draw a character that reads as a dark shape
- Limit the palette before you shade
- Check the sprite at game size
- Separate the character from the background

€67.00
Draw readable game sprites, tiles, and simple animations that stay consistent when the camera pulls back.
Draw readable game sprites, tiles, and simple animations that stay consistent when the camera pulls back. Across about 12 hours you will draw a character that reads as a dark shape, paint a ground tile that repeats cleanly, draw an idle with two or three frames, and save a sprite sheet a developer can slice.
Beginner · 12 hours · Art