COURSE

Subscription Design for Games

€151.00

Build a subscription a player can explain, including the free week, the paid month, and the reason to stay.

SKU: MGD-C45 Category:

About

Build a subscription a player can explain, including the free week, the paid month, and the reason to stay. Across about 10 hours you will write what the subscriber gets each month, describe a free trial if you offer one, plan the second month, not only the first, and read the offer as a new player.

Advanced · 10 hours · Monetization

Curriculum

Module 1 · The promise

  1. Write what the subscriber gets each month
  2. Separate it from a one-time purchase
  3. Say what a free player still receives
  4. Check that you can deliver the promise

Module 2 · The first month

  1. Describe a free trial if you offer one
  2. Show the renewal price before the player confirms
  3. Explain how to cancel in plain language
  4. Match the store's subscription rules

Module 3 · A reason to stay

  1. Plan the second month, not only the first
  2. Avoid a reward that should have been in the base game
  3. Show the value without a countdown trick
  4. Write the renewal the player should expect

Module 4 · Review

  1. Read the offer as a new player
  2. Ask a teammate to explain it back
  3. Fix the unclear sentence
  4. Test the purchase in a sandbox
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