COURSE

Battle Royale Map Design

€193.00

Shape a large map into readable fights: rotations, loot, and the ring as a designer, not only as a programmer.

SKU: MGD-C27 Category:

About

Shape a large map into readable fights: rotations, loot, and the ring as a designer, not only as a programmer. Across about 14 hours you will divide the map into areas a player can name, draw the paths players will run, decide what the ring is asking the player to do, and block one named location for a fight.

Advanced · 14 hours · Design

Curriculum

Module 1 · Readable land

  1. Divide the map into areas a player can name
  2. Give each area a silhouette
  3. Place landmarks visible from a distance
  4. Check the map in a top-down sketch

Module 2 · Rotations

  1. Draw the paths players will run
  2. Put loot on the way, not only at the end
  3. Leave a risky shortcut
  4. Time a rotation on foot

Module 3 · The ring

  1. Decide what the ring is asking the player to do
  2. Place late circles on interesting ground
  3. Avoid a final circle with no decision
  4. Write the ring timing

Module 4 · A fight

  1. Block one named location for a fight
  2. Give cover and a way out
  3. Mark third-party approaches
  4. Play the location and take notes
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