COURSE

AR Mobile Game Prototyping

€217.00

Prototype an AR game that still works in a normal room. Placement, scale, and what to do when tracking fails.

SKU: MGD-C49 Category:

About

Prototype an AR game that still works in a normal room. Placement, scale, and what to do when tracking fails. Across about 12 hours you will assume a small floor and average light, show when tracking fails, add one rule that needs the room, and try two different rooms.

Intermediate · 12 hours · Immersive

Curriculum

Module 1 · A normal room

  1. Assume a small floor and average light
  2. Place an object at a believable scale
  3. Give the player a way to move the object
  4. Do not require a perfect scan

Module 2 · Tracking loss

  1. Show when tracking fails
  2. Tell the player how to recover
  3. Do not punish them for a camera glitch
  4. Test in a dimmer room

Module 3 · The game

  1. Add one rule that needs the room
  2. Keep the phone hold comfortable
  3. Show the objective on the screen
  4. End the session cleanly

Module 4 · A test

  1. Try two different rooms
  2. Write what failed
  3. Reduce the space the game needs
  4. Save a build with the known limits
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