COURSE

Procedural Generation

€183.00

Generate levels and loot with rules you can tune. Learn seeds, constraints, and how to spot a bad roll.

SKU: MGD-C30 Category:

About

Generate levels and loot with rules you can tune. Learn seeds, constraints, and how to spot a bad roll. Across about 16 hours you will generate the same result from the same seed, list what a valid level must include, define the pieces you combine, and spot a bad roll and say why.

Advanced · 16 hours · Engineering

Curriculum

Module 1 · A seed

  1. Generate the same result from the same seed
  2. Change the seed and show a different result
  3. Save the seed with the game
  4. Explain the seed to a tester

Module 2 · Constraints

  1. List what a valid level must include
  2. Reject a result that breaks the rule
  3. Keep a path the player can finish
  4. Limit how strange a roll may be

Module 3 · Loot or rooms

  1. Define the pieces you combine
  2. Weight the common and rare pieces
  3. Prevent an empty or impossible result
  4. Preview ten results

Module 4 · Tuning

  1. Spot a bad roll and say why
  2. Change one weight
  3. Compare before and after
  4. Write the rules you will not randomize
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