COURSE

Idle and Incremental Game Design

€109.00

Design numbers that keep climbing and a reason to check back. Covers prestige, offline gains, and pacing.

SKU: MGD-C24 Category:

About

Design numbers that keep climbing and a reason to check back. Covers prestige, offline gains, and pacing. Across about 10 hours you will name the number that grows, decide what happens while the game is closed, define what a reset keeps, and spreadsheet the first hour.

Intermediate · 10 hours · Design

Curriculum

Module 1 · The climb

  1. Name the number that grows
  2. Set the first upgrade
  3. Make the next purchase visible
  4. Check that the first minute feels like progress

Module 2 · Return

  1. Decide what happens while the game is closed
  2. Cap offline gains so a day away is not absurd
  3. Give a reason to open the game
  4. Write the session you expect

Module 3 · Prestige

  1. Define what a reset keeps
  2. Make the reset optional and clear
  3. Show the new rate after reset
  4. Stop a reset that empties the fun

Module 4 · Pacing

  1. Spreadsheet the first hour
  2. Find a dead gap
  3. Move one upgrade
  4. Play the hour again
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