Module 1 · The climb
- Name the number that grows
- Set the first upgrade
- Make the next purchase visible
- Check that the first minute feels like progress

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Design numbers that keep climbing and a reason to check back. Covers prestige, offline gains, and pacing.
Design numbers that keep climbing and a reason to check back. Covers prestige, offline gains, and pacing. Across about 10 hours you will name the number that grows, decide what happens while the game is closed, define what a reset keeps, and spreadsheet the first hour.
Intermediate · 10 hours · Design